feat(input): Add Controller Color Customization & Gyro Toggle for Controller Overlay #5

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Collecting merged 10 commits from feat/controller-custom-color into main 2025-10-31 05:44:21 +00:00
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This commit introduces significant enhancements to the Input Configuration and Controller Overlay, allowing for greater user customization.

  1. Controller Color Customization:
  • Adds a "Color" button to the Input Configuration screen, which opens a native color picker dialog.

  • Users can now select a custom color for the main body of the controller preview in both the input settings and the controller overlay.

  • The selected color is saved to the user's configuration and persists across emulator restarts.

  • The underlying settings and controller logic have been updated to support and store this new color value on a per-player basis.

  1. Gyro Display Toggle for Overlay:
  • Adds a "Toggle Gyro Display" button to the Input Configuration screen.

  • This button allows users to show or hide the motion/gyro visualization cube specifically for the Controller Overlay, enabling a cleaner look.

  • A descriptive tooltip was added to clarify the button's function.

  • This visibility setting is saved to the configuration and persists across restarts.

  1. Bug Fixes:
  • Fixed an issue where the deadzone visualization (both raw input dots and the red deadzone circle) was incorrectly hidden in the Input Configuration menu. The visibility logic is now correctly separated between the overlay and the settings menu.
This commit introduces significant enhancements to the Input Configuration and Controller Overlay, allowing for greater user customization. 1. Controller Color Customization: - Adds a "Color" button to the Input Configuration screen, which opens a native color picker dialog. - Users can now select a custom color for the main body of the controller preview in both the input settings and the controller overlay. - The selected color is saved to the user's configuration and persists across emulator restarts. - The underlying settings and controller logic have been updated to support and store this new color value on a per-player basis. 2. Gyro Display Toggle for Overlay: - Adds a "Toggle Gyro Display" button to the Input Configuration screen. - This button allows users to show or hide the motion/gyro visualization cube specifically for the Controller Overlay, enabling a cleaner look. - A descriptive tooltip was added to clarify the button's function. - This visibility setting is saved to the configuration and persists across restarts. 3. Bug Fixes: - Fixed an issue where the deadzone visualization (both raw input dots and the red deadzone circle) was incorrectly hidden in the Input Configuration menu. The visibility logic is now correctly separated between the overlay and the settings menu.
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Collecting deleted branch feat/controller-custom-color 2025-10-31 05:44:21 +00:00
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